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P

paintComponent(Graphics) - Method in class de.yourwebs.sudoku.gui.Element
 
PLAY_SUCCESS_SOUND - Static variable in interface de.yourwebs.sudoku.SudokuConstants
Play an applause sound if true when the game is finished successfully.
PLAY_VOICE_OUTPUT - Static variable in interface de.yourwebs.sudoku.SudokuConstants
Play a sound calling the entered number if true.
playSound(String) - Method in class de.yourwebs.sudoku.gui.SudokuGUI
Play soundFile when a digit is enterd or the game is finished successfully
pm - Variable in class de.yourwebs.sudoku.gui.SudokuGUI
The configuration settings are stored in properties.
preallocate(int) - Method in class de.yourwebs.sudoku.SudokuEngine
Sets anz positions of the start array to -1.
print(Graphics, PageFormat, int) - Method in class de.yourwebs.sudoku.gui.PrintablePanel
Prints the JPanel as an image.
print() - Method in class de.yourwebs.sudoku.gui.SudokuGUI
Prints the current state of the game's SudokuGUI.mainPanel as image.
PrintablePanel - Class in de.yourwebs.sudoku.gui
A printable JPanel used as the main panel of the sudoku game.
PrintablePanel(LayoutManager) - Constructor for class de.yourwebs.sudoku.gui.PrintablePanel
 
printItem - Variable in class de.yourwebs.sudoku.gui.SudokuMenu
Item to print the actual game's panel
processLabelString(String) - Method in class de.yourwebs.sudoku.gui.HintLabel
Processes the label's text and displays a bunch of unique numbers between 1 and 9.
properties - Variable in class de.yourwebs.sudoku.PropertiesManager
A variable list of settings defined by the game's options dialog and menu bar.
PropertiesManager - Class in de.yourwebs.sudoku
The class handles the options settings.
PropertiesManager() - Constructor for class de.yourwebs.sudoku.PropertiesManager
 
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